RPG veterans and game designers Teos Abadía and Shawn Merwin look at the game and the hobby of D&D from a variety of viewpoints: reporting the news, understanding the business, reviewing the products, and illuminating the design. Whether you’re a fan, a player, a DM, or a designer, Shawn and Teos cover topics of interest to you!
Episodes
Wednesday Mar 20, 2024
Design an RPG Starting Village! (MD 182)
Wednesday Mar 20, 2024
Wednesday Mar 20, 2024
Episode 182 of Mastering Dungeons!
Main topic: Designing an RPG Starting Village!
Continuing the discussion of worldbuilding, a great place to start is a village. What must a starting village contain and what isn’t needed? How do we make it relevant and interesting? We dig into the design and examples that have and haven’t worked for us.
News: Critical Role launches Daggerheart, Hasbro CEO vs D&D on AI, Starforged Terrain!
Contents
00:00 Podcasting for Relatives
01:39 Exhaustion vs HPs?
10:39 30-Minute D&D?
21:46 D&D Asks Do You Like Me
29:45 Hasbro CEO Says AI D&D Says No
39:02 CR Launches Daggerheart
41:59 Dwarven Forge Starforged
43:46 Surviving Strangehollow
44:20 Zweihander Reforged
44:44 Designing an RPG Starting Village
45:50 Two Issues to Avoid
46:37 Classic D&D Villages
50:08 Bottom-Up Technique
59:15 Safe Space or Hub
01:01:44 Launch Adventures
01:05:28 Key Elements
01:08:16 Tie to PC Goals
01:10:53 NPCs
01:15:05 Theme
01:16:58 History
01:21:33 Shout-Outs
Thank you for listening! Get the full show notes with links on Patreon.
Our intro and outro music is Metropolis Fanfare, provided royalty-free by Tabletop Audio (https://tabletopaudio.com) under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (https://creativecommons.org/licenses/by-nc-nd/4.0/).
MP3 file metadata populated with Online MP3 Podcast Chapter Editor, built by Dominik Peters. https://mp3chapters.github.io/ and customized for Mastering Dungeons by Vladimir Prenner from Croatia.
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